This presentation will describe how to create a voice-controlled Pac-Man video game.
A live demo of the game is available here: https://mltk-pacman.web.app
The game uses a Silicon Labs MG24 wireless SoC to detect the keywords: left, right, up, down, stop, and go
and sends the keywords to a webpage via Bluetooth Low-Energy to control the Pac-Man.
This presentation will focus on how the Silicon Labs Machine Learning Toolkit was used to create the keyword spotting machine learning model.
Schedule
Timezone: PDT
Create a Voice-Controlled Pac-Man Video Game with Silicon Labs
Dan RIEDLER, Principal Machine Learning Software Architect
Silicon Labs
Dan RIEDLER, Principal Machine Learning Software Architect
Silicon Labs
My name is Dan Riedler, and I am a Principal Machine Learning Software Architect at Silicon Labs. I have been with the company for 5 years and have been in the industry for 13 years. For the past several years I have been helping to design and enable Silicon Lab’s machine learning offerings. As part of the machine learning enablement, I was the primary contributor to the Silicon Labs Machine Learning Toolkit.
Schedule subject to change without notice.