tinyML Talks: Create a Voice-Controlled Pac-Man Video Game with Silicon Labs

This presentation will describe how to create a voice-controlled Pac-Man video game.
A live demo of the game is available here: https://mltk-pacman.web.app
The game uses a Silicon Labs MG24 wireless SoC to detect the keywords: left, right, up, down, stop, and go
and sends the keywords to a webpage via Bluetooth Low-Energy to control the Pac-Man.
This presentation will focus on how the Silicon Labs Machine Learning Toolkit was used to create the keyword spotting machine learning model.

Date

October 25, 2022

Location

Virtual

Contact us

Discussion

Schedule

Timezone: PDT

Create a Voice-Controlled Pac-Man Video Game with Silicon Labs

Dan RIEDLER, Principal Machine Learning Software Architect

Silicon Labs

Dan RIEDLER, Principal Machine Learning Software Architect

Silicon Labs

My name is Dan Riedler, and I am a Principal Machine Learning Software Architect at Silicon Labs. I have been with the company for 5 years and have been in the industry for 13 years. For the past several years I have been helping to design and enable Silicon Lab’s machine learning offerings. As part of the machine learning enablement, I was the primary contributor to the Silicon Labs Machine Learning Toolkit.

Schedule subject to change without notice.